Eodyne provides the Rehabilitation Gaming System, RGS, a science-based treatment for effective recovery after brain damage. RGS is a goal-oriented training tailored to the specific needs of each patient to facilitate and speed up the functional recovery of motor and cognitive capabilities.
“This kind of treatment is very interesting because we can treat patients in the chronic phase that don’t receive any treatment but that can still improve their upper limbs deficits”
“I use RGS in my healthcare practice as a therapeutic tool in my day to day work. RGS used in Occupational Therapy treatments provides advances in our discipline and brings new opportunities to our users of Vall d’Hebron University Hospital. I Combine RGS with techniques in order to improve the autonomy and independence of people ”
We collaborate with the following health and research organizations
We obtained funding from EU organizations
– The framework of the Export Initiation Program of ICEX, the co-financing of the European FEDER Fund
and support from INNOWWIDE. The purpose of this support is to contribute to the international development of the company and its environment.
– Nuclis-Accio RGS-ICU: Rehabilitation Gaming System for Intensive Care Units (RD1710015)
– EITHealth RGS@Home
– H2020 Virtual Brain Cloud
– H2020: European School of Network Neuroscience euSNN